Kybernetica.com > March 25, 2008
Discontent=Creativity?
[Consider Bookhling] Bunch of things all happening at once and every one of them going wrong, all somehow connected and breaking together in some very strange chain reaction of the network of the world. Anyhow, among all the things I’ve been going through I still haven’t stopped thinking about the artificial life and the whole art and science relationship I’m pursuing. As I said before I’ve been trying to learn a lot more about Jasper Johns and his way of thinking.
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Richard Brown
[Interactive Architecture dot Org] Whist at the RCA Richard also published the book “Biotica: Art, Emergence and Artificial- Life“. He has been an Honorary Senior Research Fellow at the Victorian College of Art, Melbourne University, and artist-in-residence at CEMA .
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Posted at 12:31 PM
March 25, 2008
Discontent=Creativity?
[Consider Bookhling] Bunch of things all happening at once and every one of them going wrong, all somehow connected and breaking together in some very strange chain reaction of the network of the world. Anyhow, among all the things I’ve been going through I still haven’t stopped thinking about the artificial life and the whole art and science relationship I’m pursuing. As I said before I’ve been trying to learn a lot more about Jasper Johns and his way of thinking.
Read related posts for „Discontent=Creativity?“.
Posted at 12:31 PM
Richard Brown
[Interactive Architecture dot Org] Whist at the RCA Richard also published the book “Biotica: Art, Emergence and Artificial- Life“. He has been an Honorary Senior Research Fellow at the Victorian College of Art, Melbourne University, and artist-in-residence at CEMA .
Read related posts for „Richard Brown“.
Posted at 12:31 PM
March 20, 2008
Quest for artificial life
[masuran.org] This is a secret passion I had since I learned C++ (with Visual C++ !!) and created a console application that controlled virtual robots in their virtual world, gathering resources, building structures and creating more virtual robots.
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Posted at 12:31 PM
March 18, 2008
Experiment in Second Life aids development of autonomous ...
[Jan Dawson, 7/8 librarian] To test “Eddies” reasoning, the group created an experiment in Second Life that tested false-belief. In real-life, when a child sees a person place an object in a certain location and then leave the room, and during his absence another person moves the object to a new location, when the child is asked to predict where the first person will look for the object, children age 4 and under will generally say the second location because “they havent yet formed a theory of the mind of others.”
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Posted at 12:32 PM
New Artificial Organism with Advanced Group Intelligence: A Swarm ...
[The Daily Galaxy: News from Planet Earth & Beyond] Well, researchers at the University of York are investigating large swarms of up to 10000 miniature robots which can work together to form a single, artificial life form. The multi-robot approach to artificial intelligence is a .
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Posted at 12:31 PM
March 15, 2008
The Ultimate Future of Artificial Life
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[robots.net] The paper is titled The Ultimate Future of Artficial Life: Towards Artficial Cosmogenesis (PDF format). It offers speculations on the ultimate goal of artificial life simulations, which the author believes will expand to simulate .
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Posted at 12:32 PM
March 13, 2008
Artificial Life Inc plans to bring Mobile Games to iPhone
[iphone World] Artificial Life Inc plans to bring Mobile Games to iPhone - » Artificial Life Inc plans to bring Mobile Games to iPhone
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Posted at 12:33 PM
Artificial Life jumps on iPhone boat
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[QuicklyBored] Just like Gameloft before them, Artificial Life has pledged to release games on the iPhone and iPod, reports Arjan at the Mobile Games Blog. The company will be releasing both licensed and original content, as well as re-makes of some .
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Posted at 12:32 PM
March 08, 2008
Artificial Life - Publication
[Diamond Geezer] Have contacted Inman Harvey to follow up the idea of publication. He has proposed joint paper (him as 2nd author) to Alife XI Conference in August (Southampton Uni).
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Posted at 12:32 PM
The Tabletop: Promethean: The Created
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[Club Parnassus] There’s a lot to absorb with this game, which is typical of World of Darkness stuff- it’s a matter of becoming used to the specific terminology of each little subculture. Unfortunately we’re not quite done yet- there are plenty of capital words to follow.
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Posted at 12:32 PM
March 04, 2008
Artificial Life in Space Exploration
[Digg / Design / upcoming] Why do we need to go to other planets anyway? Well, it is a common thing that we are curious about what it is out there that we do not know”¦this motivates us to explore other worlds.
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Posted at 12:32 PM
Artificial Life Releases Germany's Next Topmodel
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[Mobile Games & Gaming Blog] Christian Rymarenko, Head of ProSieben Multimedia with SevenOne Intermedia, said, "We are very excited to be able to offer the viewers of 'Germany's Next Topmodel' a high-quality mobile game. With the game, we are able to extend the successful program to our mobile division whilst reducing the time our users and fans have to wait for the next episode of 'Germany's Next Topmodel.'"
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Posted at 12:31 PM