Kybernetica.com > AI and Artificial Life in Video Games by Guy W. Lecky-Thompso

[FileDownloadFullFileDownloadFull] AI and Artificial Life in Video Games by Guy W. Lecky-ThompsonPublisher:Charles River Media | Number Of Pages:332 | Publication Date:2008-05-15 | ...

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[_::FreeBooksClub.net - Free ebooks Center::_] AI and Artificial Life in Video Games » Free Computer, Programming ...: Examples of several A-Life enhancements in games are presented, and you’ll investigate the potential pitfalls orosesing AI and how totroubleshoot, apply A-Life to your own games, test A-Life itself and test virtually using A-Life, implement AI and A-Life in a multiplayer environment, and more. Written for the current and next-generation game developer, AI and Artificial Life inVideo Games is a great reference for both game programmers and game designers.

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